- Supported Ad Formats
- Download and Integration
- Set up Unity Ads on the MoPub dashboard
- Migrate Unity Ads from Custom Native Setup
- Set Up Reporting
- Test Ad
- Additional Support
This guide is intended for publishers who want to use the MoPub SDK to load and display ads from Unity Ads via mediation. Below, you will find information about the ad network, integration/setup instructions, and more. For more information about how MoPub mediation works, visit this guide.
Supported Ad Formats
The following ad formats are currently supported by Unity Ads. For the latest support, visit the Unity Ads homepage.
- Rewarded Video
Download and Integration
To download the Unity Ads adapters, navigate to the Mediation Integration Tool. You will also need to download the Unity Ads SDK, which can be found below.
For the latest download and integration instructions, ensure that you have consulted Unity Ads’ tutorials before you integrate the SDK and adapters.
- Android Integration Help: UnityAds adapters are released as an Android Archive (AAR) file starting from version 18.104.22.168. The AAR includes the required Manifest data for UnityAds if any. As a result, publishers no longer have to update their AndroidManifest manually for any generic data, such as permissions and Activities. Any other app-level placement configuration required by Unity Ads must be manually entered into the AndroidManifest..
Set up Unity Ads on the MoPub dashboard
Placement IDare required.
Placement IDis backwards compatible with
Migrate Unity Ads from Custom Native Setup
Placemet ID(if applicable) from the old custom native connection to the supported Unity Ads instance. Please note that if you are using Unity Ads 1.x, the Zone IDs are now renamed as Placement IDs by Unity Ads. You can input Zone IDs in the Placement ID input field, and MoPub will handle the conversions.
MoPub will initiate the following Unity Ads custom event class names to render the ads:
Note: If you are manually entering the above-mentioned class names, migrate to the new network setup and pause the “custom native network”. If you are using your own custom event class names, you should have both the old custom native network setup & the new Unity Ads network UI setup for backward compatibility.
Note: During migration, please make sure the custom native network and the Unity Ads network are not live at the same time as this may cause revenue-impacting issues.
Set Up Reporting
You can locate your API Key by clicking here and navigating to the API Keys section.
While testing your SDK integrations and network setups, it is recommended that you leverage test ad placements for a consistent fill rate. To set up test mode, please reference Unity Ads’ test ad article for instructions.
For inquiries and support, please visit Unity Ads’ support center.
Last updated August 26, 2019
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